![]() In 2000, Lewis sold his company, Stellar Semiconductor, Inc., to Broadcom Corporation. And who doesn't want to have super powers?" Īt a New Year's party in 1999, Lewis and Dakan met Bruce Rogers, Matt Harvey and Cameron Petty, veterans of Atari Games, who had begun trying to found a computer game company but lacked funding. It is something people could understand and identify with quickly, versus ideas like science fiction or horror, because it provides an infinite background on which to create adventures of all kinds. Superheroes quickly rose to the top of the list. ![]() We decided that there were too many fantasy games in development-this was 1999, so we discussed many alternatives. "We'd been role-playing gamers growing up, and thought that online would be a great way to continue that experience, while overcoming the distances involved. "Rick and I wanted to do an online role-playing game," Lewis told the Los Gatos Weekly Times in January 2007. ![]() Established in June 2000, Michael Lewis and Rick Dakan conceived the idea for Cryptic Studios.
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